Welcome!

This is a personal website of mine. Here, I mostly blog. I blog about a lot of things, such as coding, tech, a bit into some personal projects I’m doing or have done. Sometimes, I write down my thoughts too.

For the last four years, I’ve been working at a startup called LEKO LABS. I started out as a thermal simulation engineer, doing mostly standardized building physics calculations, but over time I’ve also built simulation apps, developed end-to-end manufacturing tool, data services, REST API apps, and many more. MERN and FReMP stacks, complemented by Streamlit, Rust, and Golang, are my jam.

These days, other than work, I’m more into doing some web app development, learning Japanese (B1 level now), and reading books. If you want to reach me, feel free to send me some email or connect with me on LinkedIn. Otherwise, feel free to search and browse through my blog and leave comment if you want!

馃搶  What to Write This Year

List of things I should (or maybe shouldn't, but definitely would) write this year here.

Wed, Jan 3, 2024 路 Writing

Crashing This (Go) App

In which I transform a meme into a practical guide for crashing simulation services in nested virtual machines, ensuring no survivors.

Mon, May 13, 2024 路 Microblog 路  Coding 路  Go
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Dino Run Game with Go

'You better not be Chrome Dino Game's T-rex 馃 implemented in Golang played on Terminal.'

Wed, May 8, 2024 路 Microblog 路  Coding 路  Projects

Implementing Game Control, Part 2: On the Game of Life

How I implemented control in the Game of Life, Part 2 - Controlling world updates in the Game.

Mon, Apr 29, 2024 路 Coding 路  Projects

Implementing Game Control, Part 1: Loop Control in Go

How I implemented control on the Game of Life, Part 1 - Controlling infinite loop in Go programming language.

Sat, Apr 20, 2024 路 Coding 路  Projects