Making Game of Life in Go
In which I stumbled upon an article mentioning the Game of Life, felt a wave of nostalgia, and did a weekend project to make an implementation of it in Go, playable on Terminal.
In which I stumbled upon an article mentioning the Game of Life, felt a wave of nostalgia, and did a weekend project to make an implementation of it in Go, playable on Terminal.
In which I got curious, rekindled my past with Julia (the language), and did some benchmark tests against NumPy.
 (I don’t know how it ended up at a small bookstore in Den Haag)](https://ahmadalkadri.com/img/to-really-know-someone/img01.jpg)
Artwork from the book that I bought, apparently part of Penguin Vintage series (I don’t know how it ended up at a small bookstore in Den Haag)
This shouldn’t have surprised me as much as it does, but I have come to the realization that, in conclusion, we will never fully know or understand others or even ourselves.
As of yesterday, and confirmed by Elon Musk himself (kinda), Twitter requires people to be signed in to see tweets, even public ones. End of an era.
Or how I finally decided to stop procrastinating and just simply fix my own old Python module to scrape tweets and generating wordcloud from it.
Work's been quite pressing for the past couple of week; for relaxation, I sprint-coded a webapp (using Streamlit) to summarize articles on the web this weekend.
A little blog from my recent efforts learning Rust and Japanese language
Dusting off. Seriously, it's been a while since I used Hugo. Glad I still can manage to make it work.
On the end of Heroku's free tier and what it means for me.