Implementing Game Control, Part 2: On the Game of Life
How I implemented control in the Game of Life, Part 2 - Controlling world updates in the Game.
How I implemented control in the Game of Life, Part 2 - Controlling world updates in the Game.
How I implemented control on the Game of Life, Part 1 - Controlling infinite loop in Go programming language.
In which I stumbled upon an article mentioning the Game of Life, felt a wave of nostalgia, and did a weekend project to make an implementation of it in Go, playable on Terminal.
As of yesterday, and confirmed by Elon Musk himself (kinda), Twitter requires people to be signed in to see tweets, even public ones. End of an era.
Or how I finally decided to stop procrastinating and just simply fix my own old Python module to scrape tweets and generating wordcloud from it.